OpenGL Shoot'em up engine.
amand bd257ac0c3 texture for scrolling and models 1 year ago
tools texture for scrolling and models 1 year ago
Makefile add perlin noise in grid generation 1 year ago
README.md texture for scrolling and models 1 year ago
basic.fsh texture for scrolling and models 1 year ago
basic.vsh aiming bullets 1 year ago
bullet.c scrolling draw with idx 1 year ago
bullet.fsh aiming bullets 1 year ago
bullet.h working enemy in a .so 1 year ago
bullet.vsh aiming bullets 1 year ago
bullets.png add enemy 1 year ago
enemy.c texture for scrolling and models 1 year ago
enemy.h working enemy in a .so 1 year ago
enemy.model00 forgot enemy model :-( 1 year ago
enemy_xeno01.c scrolling draw with idx 1 year ago
engine.h texture for scrolling and models 1 year ago
file.c first commit 1 year ago
file.h first commit 1 year ago
gun.c working enemy in a .so 1 year ago
gun.h working enemy in a .so 1 year ago
level.c add grid generator tools and load scrolling 1 year ago
level.h add grid generator tools and load scrolling 1 year ago
level_theblackhole.c scrolling draw with idx 1 year ago
list.c first commit 1 year ago
list.h first commit 1 year ago
main.c texture for scrolling and models 1 year ago
model.c texture for scrolling and models 1 year ago
model.h texture for scrolling and models 1 year ago
player.c texture for scrolling and models 1 year ago
player.h working enemy in a .so 1 year ago
pool.c add player hitbox 1 year ago
pool.h add player hitbox 1 year ago
scrolling.c texture for scrolling and models 1 year ago
scrolling.h texture for scrolling and models 1 year ago
spaceship.model00 texture for scrolling and models 1 year ago

README.md

headhunter

Vertical manic shooter. Use motion library:

$ export LD_LIBRARY_PATH=path_to_motion:.

Palette xenon II

000000

000022

440000

660000

222222

222244

882200

444466

664422

aa4422

666688

cc6622

8888aa

aaaacc

eeaa00

eeccee